Watch the film and then enter the cellblock through the door on the left. Collect it and the other items in the room and then head into the projector room. There is a codebook on a crate by the furnace on the right. Exit the room and then go into the one across the hall and enter the second door. Then head into the room on the left to collect ammo and a lock pick. Head down the stairs and take out the two enemies in the room. Be sure to use the RPG’s on the Mosquitos. Open a tear and use the RPG and Possession vigor to take out the enemies. They will consist of Firemen, Motorized Patriots, and members of the Order of the Raven along with Mosquitos. You will then take on a gauntlet of enemies sent by Fink. Head up the staircase and through the door at the top. Once you have destroyed him, follow the arrow forward to the Good Time Club and enter. Simply keep moving and aim for the heart. After talking to her you must find the Good Time Club and save Chen Lin.Įxit the shop and prepare to do battle with a Handyman! Don’t let his size and speed fool you. After you search the room, follow the crying downstairs to find the gunsmith’s wife, Mrs. Once upstairs, turn to the right and head straight to find another lock pick. Collect what you nee and then follow the arrow to the next destination. Collect the items and Voxophone recording in the room and head through the doors to leave the area and enter the Gunsmith’s Shop.Įnter the shop and go to the left and around the corner to find items and ammo. Once the elevator opens use the arrow to guide you to the gunsmith. Answer it and then continue the decent in the elevator. The phone in the elevator will ring and Fink is on the other end. The elevator will descend while you hear a message from Fink. We pick up where we left off to help guide you through the amazing Bioshock Infinite.Įlizabeth will discover Slate’s locker and find her mother’s journal.
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